

Thud after ground shaking thud, the Third Age has truly fulfilled every wish of an RTS-playing LOTR fan. The horror as a group of trolls smash through your defensive lines, the piercing shriek of a nearby Nazgul, or the terrifying moment when the Mahud horns sound out and you finally notice the Mumakil approaching. A few of Medieval II's AI quirks still remain - it's a symptom of the game the mod is built upon more than a flaw of the mod itself - but they're not troubling enough to overshadow just how fantastic it feels to experience those quintessential Lord of the Rings moments. You can find more commands to use with the Medieval 2 console on our M2TW cheats page.".as tactical and thoughtful as the Total War series has ever been."Once battles finally do begin to rage, they're as tactical and thoughtful as the Total War series has ever been. For example, this cheat would remove 350 money from you: To remove money from your own faction, you can just specify a negative number without your own faction's name before. To remove 1000 money from Spain, you'd use this cheat code: If Spain isn't in your good books, you can also use the add_money command to remove money from a faction (or your own faction) - this is done by specifying a negative amount, instead of a positive one. To add 400 to the Spain Faction, you'd use this command: You can also add money to other Factions by specifying their name, followed by a comma, before the amount.


Using the following command would give you 100 cash:Ĭhanging the 100 in that command to 7000, would (as you might've guessed) give you 7000 more money. So, to give yourself money, all you need to do is type add_money into the console and add an amount after that. The cheat code to add money in Medieval II is (unsurprisingly) add_money.
